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Kissing Fish Animation, Page 2
Software Used: Photoshop 5.5 and ImageReady 2

This is part two of the Kissing Fish Animation tutorial. If you arrived here from a search, click here to start from the beginning. Otherwise, scroll down to continue.

15.) With the image open in ImageReady, display the animation palette by going to Window > Show Animation. The animation palette will appear with only one frame in the file.

16.) Click on Frame one to select it, then choose new frame from the animation palette menu (indicated in the screen shot below).
The animation palette menu... adding a new frame

17.) A duplicate of the current frame will appear in the animation palette. Select Frame 2 in the animation palette, then go to the Layers palette and make sure that Layer 2 and Frame 2 are active.
The layers palette indicating that frame 2 and layer 2 are active

18.) Select the move tool and move the red fish into position so it appears to be kissing the other fish.

Moving the red fish into place

Notice in the animation palette that the red fish is only changed in Frame 2.
Adding a second frame to our animation

19.) From the animation palette menu, choose Tween. In the Tween dialog, choose All Layers, Position, Tween with Previous Frame, and add 3 frames.
Tweening options

20.) Tweening generates the intermediate frames for our animation. As you can see, the three new frames are added to the animation palette between the first and last frame.
The tweened frames have been added to the animation palette

One thing to keep in mind is that additional frames will make your animations appear smoother, but each frame can significantly increase the file size. If you're creating an animation for the Web, you want to try to use as few frames as possible. At any time you can click the play button at the bottom of the animation palette to preview your animation.

21.) More than likely you're going to need to modify the frame rate. Notice the numbers displayed under each frame in the animation palette? These numbers indicate the time between frames, or the frame display rate. To change the timing for all frames at once, click on the first frame, then hold the shift key and click on the last frame.
The arrow indicates the frame rate settings

Setting the frame rate22.) Click the tiny arrow displayed next to the frame rate, and then choose a new rate from the menu. I used 0.2 seconds for my animation. You can also set a different rate for each frame by selecting only a single frame.

When you're happy with the frame rate, it's time to set the optimization settings. Animations can be quite large, so you'll need to make some sacrifices in quality in order to get your animation to a reasonable file size.

The optimization settingsMy settings are shown to the right. For a brief description on each of these settings, see How to Convert an Image to a GIF and How to Make Smaller GIFs.

You can preview the optimization by clicking the optimized tab in the image display window, or by right-clicking (Mac users Control-click) on the image and choosing Preview In > [your browser] .

To export the optimized image, choose File > Save Optimized As. It's a good idea to save your image as a native PSD file before exporting in case you want to change the frame rate or optimization settings after viewing the image.

The final animation
Here's the final optimized GIF animation, weighing in at 34 KB.

 

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Some images from Nova Development's Art Explosion 600,000.

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