The other 2 shapes need some nodes added and a bit of node editing done before they resemble a boot. The boot on the left needs a total of 5 nodes as shown by the red dots in above image. All nodes will be Cusp except the toe node is Asymmetic. The boot on the right needs 7 nodes. All nodes will be Cusp except the toe node is Asymmetic.
Use the image above as a guide to position the nodes that will shape the boots. To create the wrinkle around the ankle of each boot, turn the control arms so handles make a sideways V-shape.
Use the Pick tool to position the oval that is the 'rear' part of the boot on the left so that you can see just a little bit of it and so that it lines up with the left edge of the boot front.


